[size=200][color=#2980b9][b]BAD COMPANY[/b][/color][/size]
[color=#bdc3c7][size=120][i]"With Friends Like These..."[/i][/size][/color]
[color=#27ae60][b]STATUS - PHASE 3
DISCORD: https://discord.gg/svf6a34[/b][/color]
[color=#bdc3c7]Bad Company is a mercenary gang, notable for the autonomy given to the elite operators it fields.
The gang's goal is to become a dynamic and effective raiding powerhouse, focusing on large scale raids and heists.
Your best foe, and your worst friend. With us, you're in Bad Company.
Our operators are resourceful, cunning, and dangerous.
If you think you have what it takes, see [/color][color=#006600]JOINING BAD COMPANY[/color].
[color=#006600]JOINING BAD COMPANY[/color]
[color=#bdc3c7]Bad Company recruits new members in two ways:
1. The Director will invite qualified players to join Bad Company as a Trainee. This is the primary method of recruitment.
2. Anybody can message the Director and say they want to join. They will then undergo a trial period, the details of which are withheld. If they pass the application trial, they will be asked the following in an interview:
- Your Signature Weapon, which must be sold by a PSAD or Martial Arts Trainer.
- The name you want listed on the roster.
- Your desired BING Field.
If you fail the trial, you must wait an undetermined time before redoing the trial.[/color]
[color=#999966]DIPLOMACY[/color]
[color=#bdc3c7]All diplomatic relations are handled by the Director.
The organization will not claim responsibility for actions committed by Operators acting on their own accord, only Bad Company-sponsored activities and teams.
Bad Company's B and G class Operators offer security contracts with local businesses, while not directly affiliating with them.
Larger organizations may negotiate a contract with Bad Company. See[/color][color=#999966] [/color][color=#999999]CODES[/color][color=#999966].[/color]
[color=#27ae60][b]Contracts[/b] [/color] | [b][color=#c0392b]Enemies[/color][/b]
[color=#27ae60]BraidedAssHairs[/color]
[color=#999999][MDP-0][/color]
[color=#999999]CODES
[b]MDP[/b][/color][color=#bdc3c7] - Mutual Defense Pact[/color]
[color=#999999][b]TDP[/b][/color][color=#bdc3c7] - Trade Deal Pact[/color]
[color=#999999][b]QMP/QFP/QTP[/b][/color][color=#bdc3c7] - Quarter (MUTUAL/FROM/TO) Pact[/color]
[color=#999999][b]RAP[/b][/color][color=#bdc3c7] - Raiding Ally Pact[/color]
[color=#999999][b]0[/b][/color][color=#bdc3c7] - No standing code[/color]
[color=#999999][b]XF[/b][/color][color=#bdc3c7] - Cease Fire[/color]
[color=#666699]DECLASSIFIED
[b]Operation Ground Pounder, Jul 25-17[/b][/color][color=#bdc3c7] - The head of the Tunnel Snakes is cut off in a decisive raid, against 1:9 odds, an hour following the creation of Bad Company. The Tunnel Snakes would not re-emerge for a week, in a severely weakened state.[/color]
[color=#666699][b]Operation Rabid Rascal, Sept 23-17[/b][/color][color=#bdc3c7] - Team Kingslayer accepts a hit on the leader of Dog City and his security detail. All targets were eliminated. Bad Company claims and declassifies this op, because of all other traces pointing toward Team Kingslayer's involvement being nonexistant.[/color]
[color=#8e44ad][b]Trainee[/b][/color][i][color=#bdc3c7] - An Operator Hopeful. Passing applicants undergo a training period before becoming an Operator. Trainees [b]cannot[/b] work outside of Bad Company.[/color][/i]
[b][color=#27ae60]Operator (T3-T1)[/color][/b][color=#bdc3c7][i] - The elite members of Bad Company are freelancers, the work highly competitive and often pitting Operator against Operator.[/i][/color]
[b][color=#006600]Senior Operator (T2-T1)[/color][/b][color=#bdc3c7][i] - Senior Operators have proved their merit in the field time after time. SOs gain armory access and can offer more services to prospects.[/i][/color]
[b][color=#95a5a6]Team Leader[/color][/b][i][color=#bdc3c7] - Senior Operators can opt in to become a Team Leader, and organize a group of other Operators to conduct raids/heists in the name of Bad Company.[/color][/i]
[color=#2c3e50][b]Squad Leader-(B, I, N, G)[/b][/color][i][color=#bdc3c7] - Squad Leaders are the field commanders of Bad Company. There are four in total, each leading members in and training for their respective BING field.[/color][/i]
[color=#2c3e50][b]Director[/b][/color][color=#bdc3c7][i] - The Director is the founder of Bad Company, and handles all training and applications.[/i][/color]
BAD COMPANY
With Friends Like These...
STATUS - PHASE 3
DISCORD: https://discord.gg/svf6a34
Bad Company is a mercenary gang, notable for the autonomy given to the elite operators it fields.
The gang's goal is to become a dynamic and effective raiding powerhouse, focusing on large scale raids and heists.
Your best foe, and your worst friend. With us, you're in Bad Company.
Our operators are resourceful, cunning, and dangerous.
If you think you have what it takes, see JOINING BAD COMPANY.
JOINING BAD COMPANY
Bad Company recruits new members in two ways:
1. The Director will invite qualified players to join Bad Company as a Trainee. This is the primary method of recruitment.
2. Anybody can message the Director and say they want to join. They will then undergo a trial period, the details of which are withheld. If they pass the application trial, they will be asked the following in an interview:
- Your Signature Weapon, which must be sold by a PSAD or Martial Arts Trainer.
- The name you want listed on the roster.
- Your desired BING Field.
If you fail the trial, you must wait an undetermined time before redoing the trial.
DIPLOMACY
All diplomatic relations are handled by the Director.
The organization will not claim responsibility for actions committed by Operators acting on their own accord, only Bad Company-sponsored activities and teams.
Bad Company's B and G class Operators offer security contracts with local businesses, while not directly affiliating with them.
Larger organizations may negotiate a contract with Bad Company. See CODES.
Contracts | Enemies
BraidedAssHairs
[MDP-0]
CODES
MDP - Mutual Defense Pact
TDP - Trade Deal Pact
QMP/QFP/QTP - Quarter (MUTUAL/FROM/TO) Pact
RAP - Raiding Ally Pact
0 - No standing code
XF - Cease Fire
DECLASSIFIED
Operation Ground Pounder, Jul 25-17 - The head of the Tunnel Snakes is cut off in a decisive raid, against 1:9 odds, an hour following the creation of Bad Company. The Tunnel Snakes would not re-emerge for a week, in a severely weakened state.
Operation Rabid Rascal, Sept 23-17 - Team Kingslayer accepts a hit on the leader of Dog City and his security detail. All targets were eliminated. Bad Company claims and declassifies this op, because of all other traces pointing toward Team Kingslayer's involvement being nonexistant.
Trainee - An Operator Hopeful. Passing applicants undergo a training period before becoming an Operator. Trainees cannot work outside of Bad Company.
Operator (T3-T1) - The elite members of Bad Company are freelancers, the work highly competitive and often pitting Operator against Operator.
Senior Operator (T2-T1) - Senior Operators have proved their merit in the field time after time. SOs gain armory access and can offer more services to prospects.
Team Leader - Senior Operators can opt in to become a Team Leader, and organize a group of other Operators to conduct raids/heists in the name of Bad Company.
Squad Leader-(B, I, N, G) - Squad Leaders are the field commanders of Bad Company. There are four in total, each leading members in and training for their respective BING field.
Director - The Director is the founder of Bad Company, and handles all training and applications.